The Ultimate
fully-immersive VR gaming experience

Polygon VR is a universal platform combining VR games, Reality TV and eSports.

EVER WONDERED WHAT THE ULTIMATE VR EXPERIENCE WOULD LOOK LIKE FROM THE USER'S VIEWPOINT?

Our unique technology offers:

01 Freedom of movement
02 Interaction with physical objects and people
03 Live feedback from the environment
04 Real world continuity via broadcasts and second screen integration

WE HAVE CREATED A REVOLUTIONARY SOLUTION OFFERING THE ULTIMATE VR EXPERIENCE: POLYGONVR.

PolygonVR has wide-ranging applications from entertainment to eSports, TV shows to industrial training and education, as well as engineering and beyond.

PolygonVR can be utilised for many different industries, for example, entertainment, eSports, TV shows, industrial training, education and engineering.

Key Features
Multiplayer architecture / Full VR immersion / Virtual broadcast studio / Cross-play between arenas / Cloud-based content management distribution
Location Area
140+m2(1,500+ sqft)
Capacity per location
Up to 5 players
Content
In-house produced titles (1deployed)
Session time
20+min
PvE / PvP multiplayer
User Experience
Full body motion tracking / haptic controllers / all wireless
Technologies
Oculus Rift / OptiTrack / Striker VR / MSI / Unreal Engine-based custom solution
Media Support
Fully fledged broadcasting / Integrated TV Studio / 2nd screen support
Key locations
VR Venues / Theme Parks / eSports Arenas

WE BRING AUDIENCES TOGETHER IN A SINGLE MULTI-CHANNEL ENTERTAINMENT PLATFORM:

  • Traditional TV audience
  • Entertainment fans
  • Gamers
  • Active team sports players
  • eSports fans

WE CREATE STUNNING MULTI-PLATFORM ENTERTAINMENT PRODUCTS AND CUTTING-EDGE VIRTUAL REALITY TECHNOLOGIES

Our PolygonVR platform can combine virtual reality gaming, reality show scenario and computer games.

Guest viewers can witness the gamers play in real time, aid their favorite participants and impede their rivals. The viewers can control the scenario making their experience highly engaging.

INTERACTION IS A DEFINING ELEMENT OF OUR VR ARENAS.

A game may be broadcast through various medium:

  • Over the-air TV;
  • Smart TV;
  • Mobile devices;
  • Social and digital media;
  • VR headsets.

WE REIMAGINE ENTERTAINMENT

THEME PARKS, AMUSEMENT ATTRACTIONS AND ARCADE HALLS WILL NEVER BE THE SAME WITH POLYGONVR

Our fully-immersive technology is the stepping stone for building an unforgettable experience for visitors who dare to step out of their real lives and into the PolygonVR Arena.

PolygonVR Arena content can be recorded and broadcast to various audiences via PolygonVR's cloud service.

SYNERGIES

Audience: Game centers, indoor arenas, etc.
LBE Reason-to-believe
Increased audience new
monetization channels
$$$ Tickets
Audience: League of Legends, PUBG, CS:GO, CoD, Overwatch etc. 17+, mid+ high income, average spend $400/year
ESPORTS Reason-to-believe
Increased awareness
wow-content
$$$ Sponsorships,
IP, tickets

Audience: PSP, NXL, WCA 25+, mid+ high income, average spend $220/year
ACTIVE TEAM SPORTS Reason-to-believe
Increased audience brand
new entertainment format
$$$ Sponsorships,
IP, tickets

Audience: Game centers, indoor arenas, etc.
TV/OTT/VR Reason-to-believe: new multi-
platform entertainment content
new, user-TV interaction
$$$ IP, advertising

Monetization

VR-arena VR-arena rent
Events
PERKS Weapon modification
Character upgrade
Character's skills upgrade
Character's model upgrade


EQUIPMENT VR-controllers sales
VR-backpack PC sales
VR-suits sales

COMPETITION Team participation free
Ticket sales
Technical support

SPONSORS Champ sponsorship
Team sponsorship
VR-arena sponsorship

TV/OTT/VR IP licensing
Advertising
Content interaction
Bookmaking